Benefits for hourly-wage workers
At present, the Wowprime Group has 4500 full-time employees and 3500 hourly-wage workers. Although the ratio of hourly-wage workers is on the high side for the industry as a whole (part of this difference being accounted for by agreements with schools for their students to do work-study in the firm), the turnover-a mere 2% for full-time workers, and 4% for hourly-wage workers-is astonishingly low in the industry.
Incredibly, at the end of 2010, even the hourly-wage workers got a year-end bonus! This step, a sharp break with usual corporate practice, was based on a promise Day had made: So long as the average profit per share in the company reaches NT$10 in a given year, all additional surplus will be used for employee benefits. And since additional bonuses inspire workers to work harder, without infringing the rights or interests of stockholders, the company can count on more stable profits and growth in the future.
Steve Day emphasizes that most companies view hourly-wage employees as purely temporary manpower. Consequently they don't give them much training, assuming that they will leave before long, so that any investment in them would be a waste. But at Wowprime, such workers are "extremely important human assets, because they are the ones who interact directly with the customers."
Lately, in order to allow more hourly-wage workers to enjoy equal employment opportunities, Day ordered that as of July of this year branch shops change the ratio of full-time workers vs. hourly-wage workers from the existing 4:6 to 5:5. This means that more people will also enjoy the benefits of a new policy for full-timers: anyone who works at Wowprime for one year becomes eligible to acquire shares.
Sense of loyalty
At Wowprime, responsible and dedicated employees can become store managers in about six years on average. It is also possible, through the company's internal entrepreneurial mechanism, to create a new brand with the company's backing.
Day explains that most franchise systems leave the franchisees to deal with any unforeseen risks on their own, and in practice the success rate is low. But Taiwanese seem to have some kind of genetic predisposition to want to be the boss: "Many people work very hard and by the time they are 30 or 40 have saved several million NT dollars, and then something inside starts to call out to them to start their own enterprise."
He calls his firm's model "an entrepreneurial platform," under which "more young people and co-workers in the company can have a chance to feel the sense of achievement that comes with entrepreneurship, while enjoying the company's systematic protection."
Day, who places a lot of emphasis on down time and quality of life, believes that "exhaustion from overwork will decrease the quality of customer service," and "without enough rest and recreation, employees will not grow as people." Therefore, from the very start he has personally taken mid- and high-level managers hiking, traveling, and dining out. As the corporate group has expanded, he has made it a rule that each chain must arrange regular overseas and domestic activities with the company picking up part of the tab.
Day says that most bosses think the definition of an employee "making a contribution" is for that person to put their job ahead of all else. But Wowprime tells all of its staff: "Besides contributing to the company, you should aim to realize your full personal potential." That is, outside of work, you should have dreams, goals, and ambitions, and cultivate interests in life.
However, the company also understands that many people, because of problems in the workplace that they need to handle, or an excessive sense of personal responsibility, will hesitate to take time off. Therefore Wowprime "takes the individual's needs and then provides a rational system and makes following it mandatory, so that employees can enjoy their down time without any psychological burdens, and can inspire each other." Steve Day's belief is that, ideally, enriching company-organized activities will intangibly strengthen employee loyalty to and identification with the corporation, and the ultimate gain will be a corporate culture that is imbued with passion and creativity.